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	<id>https://wiki.brdoom.org/index.php?action=history&amp;feed=atom&amp;title=Action_specials</id>
	<title>Action specials - Histórico de revisão</title>
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	<updated>2026-04-15T09:25:44Z</updated>
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		<id>https://wiki.brdoom.org/index.php?title=Action_specials&amp;diff=136&amp;oldid=prev</id>
		<title>MegaManx3: Criou página com &#039; == Especiais por número == Estes são todos os action specials, organizados por número. Eles são agrupados apenas para facilitar a rolagem rápida e para quebrar a monotonia de uma lista tão longa; não há nenhum vínculo comum dentro de qualquer seção abaixo além de os números estarem próximos uns dos outros.  Alguns especiais não podem ser usados em scripts, e alguns não podem ser usados em linhas ou em coisas. {| class=&quot;wikitable&quot; |+&#039;&#039;&#039;Acesso rápido&#039;...&#039;</title>
		<link rel="alternate" type="text/html" href="https://wiki.brdoom.org/index.php?title=Action_specials&amp;diff=136&amp;oldid=prev"/>
		<updated>2026-02-05T21:45:42Z</updated>

		<summary type="html">&lt;p&gt;Criou página com &amp;#039; == Especiais por número == Estes são todos os &lt;a href=&quot;/index.php/Action_specials&quot; title=&quot;Action specials&quot;&gt;action specials&lt;/a&gt;, organizados por número. Eles são agrupados apenas para facilitar a rolagem rápida e para quebrar a monotonia de uma lista tão longa; não há nenhum vínculo comum dentro de qualquer seção abaixo além de os números estarem próximos uns dos outros.  Alguns especiais não podem ser usados em scripts, e alguns não podem ser usados em linhas ou em coisas. {| class=&amp;quot;wikitable&amp;quot; |+&amp;#039;&amp;#039;&amp;#039;Acesso rápido&amp;#039;...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Página nova&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Especiais por número ==&lt;br /&gt;
Estes são todos os [[action specials]], organizados por número. Eles são agrupados apenas para facilitar a rolagem rápida e para quebrar a monotonia de uma lista tão longa; não há nenhum vínculo comum dentro de qualquer seção abaixo além de os números estarem próximos uns dos outros.&lt;br /&gt;
&lt;br /&gt;
Alguns especiais não podem ser usados em scripts, e alguns não podem ser usados em linhas ou em coisas.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&amp;#039;&amp;#039;&amp;#039;Acesso rápido&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
!Por número:&lt;br /&gt;
|[ [[Action specials#0|0]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#10|10]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#20|20]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#30|30]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#40|40]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#50|50]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#60|60]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#70|70]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#80|80]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#90|90]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#100|100]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#110|110]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#120|120]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#130|130]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#140|140]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#150|150]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#160|160]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#170|170]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#180|180]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#190|190]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#200|200]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#210|210]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#220|220]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#230|230]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#240|240]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#250|250]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#260|260]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#270|270]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#280|280]] ]&lt;br /&gt;
|-&lt;br /&gt;
!Por nome:&lt;br /&gt;
|[ [[Action specials#A|A]]&amp;lt;nowiki&amp;gt; | B | &amp;lt;/nowiki&amp;gt;[[Action specials#C|C]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#D|D]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#E|E]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#F|F]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#G|G]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#H|H]]&amp;lt;nowiki&amp;gt; | I | J | K | &amp;lt;/nowiki&amp;gt;[[Action specials#L|L]]&amp;lt;nowiki&amp;gt; | M | &amp;lt;/nowiki&amp;gt;[[Action specials#N|N]]&amp;lt;nowiki&amp;gt; | O | &amp;lt;/nowiki&amp;gt;[[Action specials#P|P]]&amp;lt;nowiki&amp;gt; | Q | &amp;lt;/nowiki&amp;gt;[[Action specials#R|R]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#S|S]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#T|T]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#U|U]]&amp;lt;nowiki&amp;gt; | V | W | X | Y | Z ]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Por categoria:&lt;br /&gt;
|[ [[Action specials#Ceilings|Ceilings]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#Doors|Doors]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#Exits|Exits]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#Floors|Floors]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#Floors and Ceilings|Floors and Ceilings]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#Lighting|Lighting]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#Lines|Lines]]&amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;[[Action specials#Platforms and Lifts|Platforms and Lifts]]&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Action specials#PolyObjects|PolyObjects]] | [[Action specials#Renderer|Renderer]] | [[Action specials#Scripting|Scripting]] | [[Action specials#Scrollers|Scrollers]] | [[Action specials#Sectors|Sectors]] | [[Action specials#Stairs|Stairs]] | [[Action specials#Teleporters|Teleporters]] | [[Action specials#Things|Things]] ]&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!Name&lt;br /&gt;
!Category&lt;br /&gt;
!Script&lt;br /&gt;
!Line&lt;br /&gt;
!Engine restriction&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|0|0}}&lt;br /&gt;
|&amp;#039;&amp;#039;Sem especial&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|1|0}}&lt;br /&gt;
|{{LE|[[Polyobj_StartLine]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|2|0}}&lt;br /&gt;
|{{LE|[[Polyobj_RotateLeft]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|3|0}}&lt;br /&gt;
|{{LE|[[Polyobj_RotateRight]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|4|0}}&lt;br /&gt;
|{{LE|[[Polyobj_Move]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|5|0}}&lt;br /&gt;
|{{LE|[[Polyobj_ExplicitLine]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|6|0}}&lt;br /&gt;
|{{LE|[[Polyobj_MoveTimes8]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|7|0}}&lt;br /&gt;
|{{LE|[[Polyobj_DoorSwing]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|8|0}}&lt;br /&gt;
|{{LE|[[Polyobj_DoorSlide]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|9|0}}&lt;br /&gt;
|{{LE|[[Line_Horizon]]|L}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|10|0}}&lt;br /&gt;
|{{LE|[[Door_Close]]|D}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|11|0}}&lt;br /&gt;
|{{LE|[[Door_Open]]|D}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|12|0}}&lt;br /&gt;
|{{LE|[[Door_Raise]]|D}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|13|0}}&lt;br /&gt;
|{{LE|[[Door_LockedRaise]]|D}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|14|0}}&lt;br /&gt;
|{{LE|[[Door_Animated]]|D}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|15|0}}&lt;br /&gt;
|{{LE|[[Autosave]]|A}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|16|0}}&lt;br /&gt;
|{{LE|[[Transfer_WallLight]]|T}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|17|0}}&lt;br /&gt;
|{{LE|[[Thing_Raise]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|18|0}}&lt;br /&gt;
|{{LE|[[StartConversation]]|S}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|19|0}}&lt;br /&gt;
|{{LE|[[Thing_Stop]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|20|20}}&lt;br /&gt;
|{{LE|[[Floor_LowerByValue]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|21|20}}&lt;br /&gt;
|{{LE|[[Floor_LowerToLowest]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|22|20}}&lt;br /&gt;
|{{LE|[[Floor_LowerToNearest]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|23|20}}&lt;br /&gt;
|{{LE|[[Floor_RaiseByValue]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|24|20}}&lt;br /&gt;
|{{LE|[[Floor_RaiseToHighest]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|25|20}}&lt;br /&gt;
|{{LE|[[Floor_RaiseToNearest]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|26|20}}&lt;br /&gt;
|{{LE|[[Stairs_BuildDown]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|27|20}}&lt;br /&gt;
|{{LE|[[Stairs_BuildUp]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|28|20}}&lt;br /&gt;
|{{LE|[[Floor_RaiseAndCrush]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|29|20}}&lt;br /&gt;
|{{LE|[[Pillar_Build]]|P}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|30|20}}&lt;br /&gt;
|{{LE|[[Pillar_Open]]|P}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|31|20}}&lt;br /&gt;
|{{LE|[[Stairs_BuildDownSync]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|32|20}}&lt;br /&gt;
|{{LE|[[Stairs_BuildUpSync]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|33|20}}&lt;br /&gt;
|{{LE|[[ForceField]]|F}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|34|20}}&lt;br /&gt;
|{{LE|[[ClearForceField]]|C}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|35|20}}&lt;br /&gt;
|{{LE|[[Floor_RaiseByValueTimes8]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|36|20}}&lt;br /&gt;
|{{LE|[[Floor_LowerByValueTimes8]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|37|20}}&lt;br /&gt;
|{{LE|[[Floor_MoveToValue]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|38|20}}&lt;br /&gt;
|{{LE|[[Ceiling_Waggle]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|39|20}}&lt;br /&gt;
|{{LE|[[Teleport_ZombieChanger]]|T}}&lt;br /&gt;
|{{LE|Teleporters}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|40|40}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerByValue]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|41|40}}&lt;br /&gt;
|{{LE|[[Ceiling_RaiseByValue]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|42|40}}&lt;br /&gt;
|{{LE|[[Ceiling_CrushAndRaise]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|43|40}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerAndCrush]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|44|40}}&lt;br /&gt;
|{{LE|[[Ceiling_CrushStop]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|45|40}}&lt;br /&gt;
|{{LE|[[Ceiling_CrushRaiseAndStay]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|46|40}}&lt;br /&gt;
|{{LE|[[Floor_CrushStop]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|47|40}}&lt;br /&gt;
|{{LE|[[Ceiling_MoveToValue]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|48|40}}&lt;br /&gt;
|{{LE|[[Sector_Attach3dMidtex]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|49|40}}&lt;br /&gt;
|{{LE|[[GlassBreak]]|G}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|50|40}}&lt;br /&gt;
|{{LE|[[ExtraFloor_LightOnly]]|E}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|51|40}}&lt;br /&gt;
|{{LE|[[Sector_SetLink]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|52|40}}&lt;br /&gt;
|{{LE|[[Scroll_Wall]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|53|40}}&lt;br /&gt;
|{{LE|[[Line_SetTextureOffset]]|L}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|&lt;br /&gt;
|Sem linha&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|54|40}}&lt;br /&gt;
|{{LE|[[Sector_ChangeFlags]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|55|40}}&lt;br /&gt;
|{{LE|[[Line_SetBlocking]]|L}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|56|40}}&lt;br /&gt;
|{{LE|[[Line_SetTextureScale]]|L}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|&lt;br /&gt;
|Sem linha&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|57|40}}&lt;br /&gt;
|{{LE|[[Sector_SetPortal]]|S}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|58|40}}&lt;br /&gt;
|{{LE|[[Sector_CopyScroller]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|59|40}}&lt;br /&gt;
|{{LE|[[Polyobj_OR_MoveToSpot]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|60|60}}&lt;br /&gt;
|{{LE|[[Plat_PerpetualRaise]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|61|60}}&lt;br /&gt;
|{{LE|[[Plat_Stop]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|62|60}}&lt;br /&gt;
|{{LE|[[Plat_DownWaitUpStay]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|63|60}}&lt;br /&gt;
|{{LE|[[Plat_DownByValue]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|64|60}}&lt;br /&gt;
|{{LE|[[Plat_UpWaitDownStay]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|65|60}}&lt;br /&gt;
|{{LE|[[Plat_UpByValue]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|66|60}}&lt;br /&gt;
|{{LE|[[Floor_LowerInstant]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|67|60}}&lt;br /&gt;
|{{LE|[[Floor_RaiseInstant]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|68|60}}&lt;br /&gt;
|{{LE|[[Floor_MoveToValueTimes8]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|69|60}}&lt;br /&gt;
|{{LE|[[Ceiling_MoveToValueTimes8]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|70|60}}&lt;br /&gt;
|{{LE|[[Teleport]]|T}}&lt;br /&gt;
|{{LE|Teleporters}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|71|60}}&lt;br /&gt;
|{{LE|[[Teleport_NoFog]]|T}}&lt;br /&gt;
|{{LE|Teleporters}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|72|60}}&lt;br /&gt;
|{{LE|[[ThrustThing]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|73|60}}&lt;br /&gt;
|{{LE|[[DamageThing]]|D}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|74|60}}&lt;br /&gt;
|{{LE|[[Teleport_NewMap]]|T}}&lt;br /&gt;
|{{LE|Exits}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|75|60}}&lt;br /&gt;
|{{LE|[[Teleport_EndGame]]|T}}&lt;br /&gt;
|{{LE|Exits}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|76|60}}&lt;br /&gt;
|{{LE|[[TeleportOther]]|T}}&lt;br /&gt;
|{{LE|Teleporters}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|77|60}}&lt;br /&gt;
|{{LE|[[TeleportGroup]]|T}}&lt;br /&gt;
|{{LE|Teleporters}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|78|60}}&lt;br /&gt;
|{{LE|[[TeleportInSector]]|T}}&lt;br /&gt;
|{{LE|Teleporters}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|79|60}}&lt;br /&gt;
|{{LE|[[Thing_SetConversation]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|80|80}}&lt;br /&gt;
|{{LE|[[ACS_Execute]]|A}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|81|80}}&lt;br /&gt;
|{{LE|[[ACS_Suspend]]|A}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|82|80}}&lt;br /&gt;
|{{LE|[[ACS_Terminate]]|A}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|83|80}}&lt;br /&gt;
|{{LE|[[ACS_LockedExecute]]|A}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|84|80}}&lt;br /&gt;
|{{LE|[[ACS_ExecuteWithResult]]|A}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|85|80}}&lt;br /&gt;
|[[ACS LockedExecute|ACS_LockedExecuteDoor]]&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|86|80}}&lt;br /&gt;
|{{LE|[[Polyobj_MoveToSpot]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|87|80}}&lt;br /&gt;
|{{LE|[[Polyobj_Stop]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|88|80}}&lt;br /&gt;
|{{LE|[[Polyobj_MoveTo]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|89|80}}&lt;br /&gt;
|{{LE|[[Polyobj_OR_MoveTo]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|90|80}}&lt;br /&gt;
|{{LE|[[Polyobj_OR_RotateLeft]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|91|80}}&lt;br /&gt;
|{{LE|[[Polyobj_OR_RotateRight]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|92|80}}&lt;br /&gt;
|{{LE|[[Polyobj_OR_Move]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|93|80}}&lt;br /&gt;
|{{LE|[[Polyobj_OR_MoveTimes8]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|94|80}}&lt;br /&gt;
|{{LE|[[Pillar_BuildAndCrush]]|P}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|95|80}}&lt;br /&gt;
|{{LE|[[FloorAndCeiling_LowerByValue]]|F}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|96|80}}&lt;br /&gt;
|{{LE|[[FloorAndCeiling_RaiseByValue]]|F}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|97|80}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerAndCrushDist]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|98|80}}&lt;br /&gt;
|{{LE|[[Sector_SetTranslucent]]|S}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|99|80}}&lt;br /&gt;
|{{LE|[[Floor_RaiseAndCrushDoom]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|100|100}}&lt;br /&gt;
|{{LE|[[Scroll_Texture_Left]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|101|100}}&lt;br /&gt;
|{{LE|[[Scroll_Texture_Right]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|102|100}}&lt;br /&gt;
|{{LE|[[Scroll_Texture_Up]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|103|100}}&lt;br /&gt;
|{{LE|[[Scroll_Texture_Down]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|104|100}}&lt;br /&gt;
|{{LE|[[Ceiling_CrushAndRaiseSilentDist]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|105|100}}&lt;br /&gt;
|{{LE|[[Door_WaitRaise]]|D}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|106|100}}&lt;br /&gt;
|{{LE|[[Door_WaitClose]]|D}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|107|100}}&lt;br /&gt;
|{{LE|[[Line_SetPortalTarget]]|C}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;!--|-&lt;br /&gt;
||{{LE|108|100}}|||| || || ||--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|109|100}}&lt;br /&gt;
|{{LE|[[Light_ForceLightning]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|110|100}}&lt;br /&gt;
|{{LE|[[Light_RaiseByValue]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|111|100}}&lt;br /&gt;
|{{LE|[[Light_LowerByValue]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|112|100}}&lt;br /&gt;
|{{LE|[[Light_ChangeToValue]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|113|100}}&lt;br /&gt;
|{{LE|[[Light_Fade]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|114|100}}&lt;br /&gt;
|{{LE|[[Light_Glow]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|115|100}}&lt;br /&gt;
|{{LE|[[Light_Flicker]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|116|100}}&lt;br /&gt;
|{{LE|[[Light_Strobe]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|117|100}}&lt;br /&gt;
|{{LE|[[Light_Stop]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|118|100}}&lt;br /&gt;
|{{LE|[[Plane_Copy]]|P}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|119|100}}&lt;br /&gt;
|{{LE|[[Thing_Damage]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|120|120}}&lt;br /&gt;
|{{LE|[[Radius_Quake]]|R}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|121|120}}&lt;br /&gt;
|{{LE|[[Line_SetIdentification]]|L}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;!--|-&lt;br /&gt;
||{{LE|122|120}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|123|120}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|124|120}}|||| || || ||--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|125|120}}&lt;br /&gt;
|{{LE|[[Thing_Move]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;!--|-&lt;br /&gt;
||{{LE|126|120}}|||| || || ||--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|127|120}}&lt;br /&gt;
|{{LE|[[Thing_SetSpecial]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|128|120}}&lt;br /&gt;
|{{LE|[[ThrustThingZ]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|129|120}}&lt;br /&gt;
|{{LE|[[UsePuzzleItem]]|U}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|130|120}}&lt;br /&gt;
|{{LE|[[Thing_Activate]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|131|120}}&lt;br /&gt;
|{{LE|[[Thing_Deactivate]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|132|120}}&lt;br /&gt;
|{{LE|[[Thing_Remove]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|133|120}}&lt;br /&gt;
|{{LE|[[Thing_Destroy]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|134|120}}&lt;br /&gt;
|{{LE|[[Thing_Projectile]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|135|120}}&lt;br /&gt;
|{{LE|[[Thing_Spawn]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|136|120}}&lt;br /&gt;
|{{LE|[[Thing_ProjectileGravity]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|137|120}}&lt;br /&gt;
|{{LE|[[Thing_SpawnNoFog]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|138|120}}&lt;br /&gt;
|{{LE|[[Floor_Waggle]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|139|120}}&lt;br /&gt;
|{{LE|[[Thing_SpawnFacing]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|140|140}}&lt;br /&gt;
|{{LE|[[Sector_ChangeSound]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;!--|-&lt;br /&gt;
||{{LE|141|140}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|142|140}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|143|140}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|144|140}}|||| || || ||--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|145|140}}&lt;br /&gt;
|{{LE|[[Player_SetTeam]]|P}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{STFeaturesmall}} &amp;lt;!--|-&lt;br /&gt;
||{{LE|146|140}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|147|140}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|148|140}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|149|140}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|150|140}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|151|140}}|||| || || ||--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|152|140}}&lt;br /&gt;
|{{LE|[[Team_Score]]|T}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{STFeaturesmall}}&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|153|140}}&lt;br /&gt;
|{{LE|[[Team_GivePoints]]|T}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{STFeaturesmall}}&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|154|140}}&lt;br /&gt;
|{{LE|[[Teleport_NoStop]]|T}}&lt;br /&gt;
|{{LE|Teleporters}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;!--|-&lt;br /&gt;
||{{LE|155|140}}|||| || || || --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|156|140}}&lt;br /&gt;
|{{LE|[[Line_SetPortal]]|T}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|157|140}}&lt;br /&gt;
|{{LE|[[SetGlobalFogParameter]]|S}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|158|140}}&lt;br /&gt;
|{{LE|[[FS_Execute]]|F}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|159|140}}&lt;br /&gt;
|{{LE|[[Sector_SetPlaneReflection]]|S}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|{{OpenGLsmall}}&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|160|160}}&lt;br /&gt;
|{{LE|[[Sector_Set3dFloor]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|161|160}}&lt;br /&gt;
|{{LE|[[Sector_SetContents]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;!--|-&lt;br /&gt;
||{{LE|162|160}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|163|160}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|164|160}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|165|160}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|166|160}}|||| || || ||&lt;br /&gt;
|-&lt;br /&gt;
||{{LE|167|160}}|||| || || ||--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|168|160}}&lt;br /&gt;
|[[Ceiling_CrushAndRaiseDist]]&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|169|160}}&lt;br /&gt;
|[[Generic Crusher|Generic_Crusher2]]&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|170|160}}&lt;br /&gt;
|[[Sector SetCeilingScale|Sector_SetCeilingScale2]]&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|Sem linha&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|171|160}}&lt;br /&gt;
|[[Sector SetFloorScale|Sector_SetFloorScale2]]&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|Sem linha&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|172|160}}&lt;br /&gt;
|{{LE|[[Plat_UpNearestWaitDownStay]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|173|160}}&lt;br /&gt;
|{{LE|[[NoiseAlert]]|N}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|174|160}}&lt;br /&gt;
|{{LE|[[SendToCommunicator]]|S}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|175|160}}&lt;br /&gt;
|{{LE|[[Thing_ProjectileIntercept]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|176|160}}&lt;br /&gt;
|{{LE|[[Thing_ChangeTID]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|177|160}}&lt;br /&gt;
|{{LE|[[Thing_Hate]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|178|160}}&lt;br /&gt;
|{{LE|[[Thing_ProjectileAimed]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|179|160}}&lt;br /&gt;
|{{LE|[[ChangeSkill]]|C}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|180|180}}&lt;br /&gt;
|{{LE|[[Thing_SetTranslation]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|181|180}}&lt;br /&gt;
|{{LE|[[Plane_Align]]|P}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|182|180}}&lt;br /&gt;
|{{LE|[[Line_Mirror]]|L}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|183|180}}&lt;br /&gt;
|{{LE|[[Line_AlignCeiling]]|L}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|&lt;br /&gt;
|Sem linha&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|184|180}}&lt;br /&gt;
|{{LE|[[Line_AlignFloor]]|L}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|&lt;br /&gt;
|Sem linha&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|185|180}}&lt;br /&gt;
|{{LE|[[Sector_SetRotation]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|186|180}}&lt;br /&gt;
|{{LE|[[Sector_SetCeilingPanning]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|187|180}}&lt;br /&gt;
|{{LE|[[Sector_SetFloorPanning]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|188|180}}&lt;br /&gt;
|{{LE|[[Sector_SetCeilingScale]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|189|180}}&lt;br /&gt;
|{{LE|[[Sector_SetFloorScale]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|190|180}}&lt;br /&gt;
|{{LE|[[Static_Init]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|191|180}}&lt;br /&gt;
|{{LE|[[SetPlayerProperty]]|S}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|192|180}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerToHighestFloor]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|193|180}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerInstant]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|194|180}}&lt;br /&gt;
|{{LE|[[Ceiling_RaiseInstant]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|195|180}}&lt;br /&gt;
|{{LE|[[Ceiling_CrushRaiseAndStayA]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|196|180}}&lt;br /&gt;
|{{LE|[[Ceiling_CrushAndRaiseA]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|197|180}}&lt;br /&gt;
|{{LE|[[Ceiling_CrushAndRaiseSilentA]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|198|180}}&lt;br /&gt;
|{{LE|[[Ceiling_RaiseByValueTimes8]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|199|180}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerByValueTimes8]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|200|200}}&lt;br /&gt;
|{{LE|[[Generic_Floor]]|G}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|201|200}}&lt;br /&gt;
|{{LE|[[Generic_Ceiling]]|G}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|202|200}}&lt;br /&gt;
|{{LE|[[Generic_Door]]|G}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|203|200}}&lt;br /&gt;
|{{LE|[[Generic_Lift]]|G}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|204|200}}&lt;br /&gt;
|{{LE|[[Generic_Stairs]]|G}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|205|200}}&lt;br /&gt;
|{{LE|[[Generic_Crusher]]|G}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|206|200}}&lt;br /&gt;
|{{LE|[[Plat_DownWaitUpStayLip]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|207|200}}&lt;br /&gt;
|{{LE|[[Plat_PerpetualRaiseLip]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|208|200}}&lt;br /&gt;
|{{LE|[[TranslucentLine]]|T}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|209|200}}&lt;br /&gt;
|{{LE|[[Transfer_Heights]]|T}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|210|200}}&lt;br /&gt;
|{{LE|[[Transfer_FloorLight]]|T}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|211|200}}&lt;br /&gt;
|{{LE|[[Transfer_CeilingLight]]|T}}&lt;br /&gt;
|{{LE|Renderer}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|212|200}}&lt;br /&gt;
|{{LE|[[Sector_SetColor]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|213|200}}&lt;br /&gt;
|{{LE|[[Sector_SetFade]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|214|200}}&lt;br /&gt;
|{{LE|[[Sector_SetDamage]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|215|200}}&lt;br /&gt;
|{{LE|[[Teleport_Line]]|T}}&lt;br /&gt;
|{{LE|Teleporters}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|216|200}}&lt;br /&gt;
|{{LE|[[Sector_SetGravity]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|217|200}}&lt;br /&gt;
|{{LE|[[Stairs_BuildUpDoom]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|218|200}}&lt;br /&gt;
|{{LE|[[Sector_SetWind]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|219|200}}&lt;br /&gt;
|{{LE|[[Sector_SetFriction]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|220|220}}&lt;br /&gt;
|{{LE|[[Sector_SetCurrent]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|221|220}}&lt;br /&gt;
|{{LE|[[Scroll_Texture_Both]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|222|220}}&lt;br /&gt;
|{{LE|[[Scroll_Texture_Model]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|223|220}}&lt;br /&gt;
|{{LE|[[Scroll_Floor]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|224|220}}&lt;br /&gt;
|{{LE|[[Scroll_Ceiling]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|225|220}}&lt;br /&gt;
|{{LE|[[Scroll_Texture_Offsets]]|S}}&lt;br /&gt;
|{{LE|Scrollers}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|226|220}}&lt;br /&gt;
|{{LE|[[ACS_ExecuteAlways]]|A}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|227|220}}&lt;br /&gt;
|{{LE|[[PointPush_SetForce]]|P}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|Sem script&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|228|220}}&lt;br /&gt;
|{{LE|[[Plat_RaiseAndStayTx0]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|229|220}}&lt;br /&gt;
|{{LE|[[Thing_SetGoal]]|T}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|230|220}}&lt;br /&gt;
|{{LE|[[Plat_UpByValueStayTx]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|231|220}}&lt;br /&gt;
|{{LE|[[Plat_ToggleCeiling]]|P}}&lt;br /&gt;
|{{LE|Platforms and Lifts}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|232|220}}&lt;br /&gt;
|{{LE|[[Light_StrobeDoom]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|233|220}}&lt;br /&gt;
|{{LE|[[Light_MinNeighbor]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|234|220}}&lt;br /&gt;
|{{LE|[[Light_MaxNeighbor]]|L}}&lt;br /&gt;
|{{LE|Lighting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|235|220}}&lt;br /&gt;
|{{LE|[[Floor_TransferTrigger]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|236|220}}&lt;br /&gt;
|{{LE|[[Floor_TransferNumeric]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|237|220}}&lt;br /&gt;
|{{LE|[[ChangeCamera]]|C}}&lt;br /&gt;
|{{LE|Scripting}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|238|220}}&lt;br /&gt;
|{{LE|[[Floor_RaiseToLowestCeiling]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|239|220}}&lt;br /&gt;
|{{LE|[[Floor_RaiseByValueTxTy]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|240|240}}&lt;br /&gt;
|{{LE|[[Floor_RaiseByTexture]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|241|240}}&lt;br /&gt;
|{{LE|[[Floor_LowerToLowestTxTy]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|242|240}}&lt;br /&gt;
|{{LE|[[Floor_LowerToHighest]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|243|240}}&lt;br /&gt;
|{{LE|[[Exit_Normal]]|E}}&lt;br /&gt;
|{{LE|Exits}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|244|240}}&lt;br /&gt;
|{{LE|[[Exit_Secret]]|E}}&lt;br /&gt;
|{{LE|Exits}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|245|240}}&lt;br /&gt;
|{{LE|[[Elevator_RaiseToNearest]]|E}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|246|240}}&lt;br /&gt;
|{{LE|[[Elevator_MoveToFloor]]|E}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|247|240}}&lt;br /&gt;
|{{LE|[[Elevator_LowerToNearest]]|E}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|248|240}}&lt;br /&gt;
|{{LE|[[HealThing]]|H}}&lt;br /&gt;
|{{LE|Things}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|249|240}}&lt;br /&gt;
|{{LE|[[Door_CloseWaitOpen]]|D}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|250|240}}&lt;br /&gt;
|{{LE|[[Floor_Donut]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|251|240}}&lt;br /&gt;
|{{LE|[[FloorAndCeiling_LowerRaise]]|F}}&lt;br /&gt;
|{{LE|Floors and Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|252|240}}&lt;br /&gt;
|{{LE|[[Ceiling_RaiseToNearest]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|253|240}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerToLowest]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|254|240}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerToFloor]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|255|240}}&lt;br /&gt;
|{{LE|[[Ceiling_CrushRaiseAndStaySilA]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|256|240}}&lt;br /&gt;
|{{LE|[[Floor_LowerToHighestEE]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|257|240}}&lt;br /&gt;
|{{LE|[[Floor_RaiseToLowest]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|258|240}}&lt;br /&gt;
|{{LE|[[Floor_LowerToLowestCeiling]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|259|240}}&lt;br /&gt;
|{{LE|[[Floor_RaiseToCeiling]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|260|260}}&lt;br /&gt;
|{{LE|[[Floor_ToCeilingInstant]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|261|260}}&lt;br /&gt;
|{{LE|[[Floor_LowerByTexture]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|262|260}}&lt;br /&gt;
|{{LE|[[Ceiling_RaiseToHighest]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|263|260}}&lt;br /&gt;
|{{LE|[[Ceiling_ToHighestInstant]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|264|260}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerToNearest]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|265|260}}&lt;br /&gt;
|{{LE|[[Ceiling_RaiseToLowest]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|266|260}}&lt;br /&gt;
|{{LE|[[Ceiling_RaiseToHighestFloor]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|267|260}}&lt;br /&gt;
|{{LE|[[Ceiling_ToFloorInstant]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|268|260}}&lt;br /&gt;
|{{LE|[[Ceiling_RaiseByTexture]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|269|260}}&lt;br /&gt;
|{{LE|[[Ceiling_LowerByTexture]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|270|270}}&lt;br /&gt;
|{{LE|[[Stairs_BuildDownDoom]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|271|270}}&lt;br /&gt;
|{{LE|[[Stairs_BuildUpDoomSync]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|272|270}}&lt;br /&gt;
|{{LE|[[Stairs_BuildDownDoomSync]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|273|270}}&lt;br /&gt;
|{{LE|[[Stairs_BuildUpDoomCrush]]|S}}&lt;br /&gt;
|{{LE|Stairs}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|274|270}}&lt;br /&gt;
|{{LE|[[Door_AnimatedClose]]|S}}&lt;br /&gt;
|{{LE|Doors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|275|270}}&lt;br /&gt;
|{{LE|[[Floor_Stop]]|S}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|276|270}}&lt;br /&gt;
|{{LE|[[Ceiling_Stop]]|S}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|277|270}}&lt;br /&gt;
|{{LE|[[Sector_SetFloorGlow]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|278|270}}&lt;br /&gt;
|{{LE|[[Sector_SetCeilingGlow]]|S}}&lt;br /&gt;
|{{LE|Sectors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|279|270}}&lt;br /&gt;
|{{LE|[[Floor_MoveToValueAndCrush]]|F}}&lt;br /&gt;
|{{LE|Floors}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|280|280}}&lt;br /&gt;
|{{LE|[[Ceiling_MoveToValueAndCrush]]|C}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|281|280}}&lt;br /&gt;
|{{LE|[[Line_SetAutomapFlags]]|L}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|282|280}}&lt;br /&gt;
|{{LE|[[Line_SetAutomapStyle]]|L}}&lt;br /&gt;
|{{LE|Lines}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|283|280}}&lt;br /&gt;
|{{LE|[[Polyobj_StopSound]]|P}}&lt;br /&gt;
|{{LE|PolyObjects}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|{{LE|284|280}}&lt;br /&gt;
|{{LE|[[Generic_CrusherDist]]|G}}&lt;br /&gt;
|{{LE|Ceilings}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MegaManx3</name></author>
	</entry>
</feed>