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Action Specials: mudanças entre as edições

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MegaManx3 (discussão | contribs)
Criou página com ' == Especiais por número == Estas são todas as action specials, organizadas por número. Elas são agrupadas apenas para facilitar a rolagem rápida e para quebrar a monotonia de uma lista tão longa; não há nenhum vínculo comum dentro de cada seção abaixo além de os números serem próximos. Alguns specials não podem ser usados em scripts, e alguns não podem ser usados em linhas ou em things. {| class="wikitable" |+'''Atalho rápido''' !Por número: |[ ...'
 
MegaManx3 (discussão | contribs)
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[[Category:Action specials]]

Edição atual tal como às 19h24min de 14 de fevereiro de 2026

Especiais por número

Estas são todas as action specials, organizadas por número. Elas são agrupadas apenas para facilitar a rolagem rápida e para quebrar a monotonia de uma lista tão longa; não há nenhum vínculo comum dentro de cada seção abaixo além de os números serem próximos.

Alguns specials não podem ser usados em scripts, e alguns não podem ser usados em linhas ou em things.

Atalho rápido
Por número: [ 0 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 130 | 140 | 150 | 160 | 170 | 180 | 190 | 200 | 210 | 220 | 230 | 240 | 250 | 260 | 270 | 280 ]
Por nome: [ A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z ]
Por categoria: [ Tetos | Portas | Saídas | Pisos | Pisos e tetos | Iluminação | Linhas | Plataformas e elevadores

| PolyObjects | Renderização | Scripting | Scrollers | Setores | Escadas | Teleportadores | Things ]

# Nome Categoria Script Linha Restrição do engine
0 Sem special
1 Polyobj_StartLine PolyObjects Sem script
2 Polyobj_RotateLeft PolyObjects
3 Polyobj_RotateRight PolyObjects
4 Polyobj_Move PolyObjects
5 Polyobj_ExplicitLine PolyObjects Sem script
6 Polyobj_MoveTimes8 PolyObjects
7 Polyobj_DoorSwing PolyObjects
8 Polyobj_DoorSlide PolyObjects
9 Line_Horizon Renderer Sem script
10 Door_Close Doors
11 Door_Open Doors
12 Door_Raise Doors
13 Door_LockedRaise Doors
14 Door_Animated Doors
15 Autosave Scripting
16 Transfer_WallLight Renderer Sem script
17 Thing_Raise Things
18 StartConversation Scripting
19 Thing_Stop Things
20 Floor_LowerByValue Floors
21 Floor_LowerToLowest Floors
22 Floor_LowerToNearest Floors
23 Floor_RaiseByValue Floors
24 Floor_RaiseToHighest Floors
25 Floor_RaiseToNearest Floors
26 Stairs_BuildDown Stairs
27 Stairs_BuildUp Stairs
28 Floor_RaiseAndCrush Floors
29 Pillar_Build Floors and Ceilings
30 Pillar_Open Floors and Ceilings
31 Stairs_BuildDownSync Stairs
32 Stairs_BuildUpSync Stairs
33 ForceField Lines
34 ClearForceField Lines
35 Floor_RaiseByValueTimes8 Floors
36 Floor_LowerByValueTimes8 Floors
37 Floor_MoveToValue Floors
38 Ceiling_Waggle Ceilings
39 Teleport_ZombieChanger Teleporters
40 Ceiling_LowerByValue Ceilings
41 Ceiling_RaiseByValue Ceilings
42 Ceiling_CrushAndRaise Ceilings
43 Ceiling_LowerAndCrush Ceilings
44 Ceiling_CrushStop Ceilings
45 Ceiling_CrushRaiseAndStay Ceilings
46 Floor_CrushStop Floors
47 Ceiling_MoveToValue Ceilings
48 Sector_Attach3dMidtex Sectors Sem script
49 GlassBreak Lines
50 ExtraFloor_LightOnly Renderer Sem script
51 Sector_SetLink Sectors
52 Scroll_Wall Scrollers
53 Line_SetTextureOffset Renderer Sem linha
54 Sector_ChangeFlags Sectors
55 Line_SetBlocking Lines
56 Line_SetTextureScale Renderer Sem linha
57 Sector_SetPortal Renderer Sem script
58 Sector_CopyScroller Sectors Sem script
59 Polyobj_OR_MoveToSpot PolyObjects
60 Plat_PerpetualRaise Platforms and Lifts
61 Plat_Stop Platforms and Lifts
62 Plat_DownWaitUpStay Platforms and Lifts
63 Plat_DownByValue Platforms and Lifts
64 Plat_UpWaitDownStay Platforms and Lifts
65 Plat_UpByValue Platforms and Lifts
66 Floor_LowerInstant Floors
67 Floor_RaiseInstant Floors
68 Floor_MoveToValueTimes8 Floors
69 Ceiling_MoveToValueTimes8 Ceilings
70 Teleport Teleporters
71 Teleport_NoFog Teleporters
72 ThrustThing Things
73 DamageThing Things
74 Teleport_NewMap Exits
75 Teleport_EndGame Exits
76 TeleportOther Teleporters
77 TeleportGroup Teleporters
78 TeleportInSector Teleporters
79 Thing_SetConversation Things
80 ACS_Execute Scripting
81 ACS_Suspend Scripting
82 ACS_Terminate Scripting
83 ACS_LockedExecute Scripting
84 ACS_ExecuteWithResult Scripting
85 ACS_LockedExecuteDoor Scripting
86 Polyobj_MoveToSpot PolyObjects
87 Polyobj_Stop PolyObjects
88 Polyobj_MoveTo PolyObjects
89 Polyobj_OR_MoveTo PolyObjects
90 Polyobj_OR_RotateLeft PolyObjects
91 Polyobj_OR_RotateRight PolyObjects
92 Polyobj_OR_Move PolyObjects
93 Polyobj_OR_MoveTimes8 PolyObjects
94 Pillar_BuildAndCrush Floors and Ceilings
95 FloorAndCeiling_LowerByValue Floors and Ceilings
96 FloorAndCeiling_RaiseByValue Floors and Ceilings
97 Ceiling_LowerAndCrushDist Ceilings
98 Sector_SetTranslucent Renderer
99 Floor_RaiseAndCrushDoom Floors
100 Scroll_Texture_Left Scrollers Sem script
101 Scroll_Texture_Right Scrollers Sem script
102 Scroll_Texture_Up Scrollers Sem script
103 Scroll_Texture_Down Scrollers Sem script
104 Ceiling_CrushAndRaiseSilentDist Ceilings
105 Door_WaitRaise Doors
106 Door_WaitClose Doors
107 Line_SetPortalTarget Lines
109 Light_ForceLightning Lighting
110 Light_RaiseByValue Lighting
111 Light_LowerByValue Lighting
112 Light_ChangeToValue Lighting
113 Light_Fade Lighting
114 Light_Glow Lighting
115 Light_Flicker Lighting
116 Light_Strobe Lighting
117 Light_Stop Lighting
118 Plane_Copy Sectors Sem script
119 Thing_Damage Things
120 Radius_Quake Scripting
121 Line_SetIdentification Lines Sem script
125 Thing_Move Things
127 Thing_SetSpecial Things
128 ThrustThingZ Things
129 UsePuzzleItem Scripting Sem script
130 Thing_Activate Things
131 Thing_Deactivate Things
132 Thing_Remove Things
133 Thing_Destroy Things
134 Thing_Projectile Things
135 Thing_Spawn Things
136 Thing_ProjectileGravity Things
137 Thing_SpawnNoFog Things
138 Floor_Waggle Floors
139 Thing_SpawnFacing Things
140 Sector_ChangeSound Sectors
145 Player_SetTeam Scripting Predefinição:STFeaturesmall
152 Team_Score Scripting Predefinição:STFeaturesmall
153 Team_GivePoints Scripting Predefinição:STFeaturesmall
154 Teleport_NoStop Teleporters
156 Line_SetPortal Lines
157 SetGlobalFogParameter Renderer
158 FS_Execute Scripting
159 Sector_SetPlaneReflection Renderer (OpenGL only: not supported by ZDoom)
160 Sector_Set3dFloor Sectors Sem script
161 Sector_SetContents Sectors Sem script
168 Ceiling_CrushAndRaiseDist Ceilings
169 Generic_Crusher2 Ceilings
170 Sector_SetCeilingScale2 Sectors Sem linha
171 Sector_SetFloorScale2 Sectors Sem linha
172 Plat_UpNearestWaitDownStay Platforms and Lifts
173 NoiseAlert Scripting
174 SendToCommunicator Scripting
175 Thing_ProjectileIntercept Things
176 Thing_ChangeTID Things
177 Thing_Hate Things
178 Thing_ProjectileAimed Things
179 ChangeSkill Scripting
180 Thing_SetTranslation Things
181 Plane_Align Sectors Sem script
182 Line_Mirror Renderer Sem script
183 Line_AlignCeiling Renderer Sem linha
184 Line_AlignFloor Renderer Sem linha
185 Sector_SetRotation Sectors
186 Sector_SetCeilingPanning Sectors
187 Sector_SetFloorPanning Sectors
188 Sector_SetCeilingScale Sectors
189 Sector_SetFloorScale Sectors
190 Static_Init Sectors Sem script
191 SetPlayerProperty Scripting
192 Ceiling_LowerToHighestFloor Ceilings
193 Ceiling_LowerInstant Ceilings
194 Ceiling_RaiseInstant Ceilings
195 Ceiling_CrushRaiseAndStayA Ceilings
196 Ceiling_CrushAndRaiseA Ceilings
197 Ceiling_CrushAndRaiseSilentA Ceilings
198 Ceiling_RaiseByValueTimes8 Ceilings
199 Ceiling_LowerByValueTimes8 Ceilings
200 Generic_Floor Floors
201 Generic_Ceiling Ceilings
202 Generic_Door Doors
203 Generic_Lift Platforms and Lifts
204 Generic_Stairs Stairs
205 Generic_Crusher Ceilings
206 Plat_DownWaitUpStayLip Platforms and Lifts
207 Plat_PerpetualRaiseLip Platforms and Lifts
208 TranslucentLine Renderer
209 Transfer_Heights Renderer Sem script
210 Transfer_FloorLight Renderer Sem script
211 Transfer_CeilingLight Renderer Sem script
212 Sector_SetColor Sectors
213 Sector_SetFade Sectors
214 Sector_SetDamage Sectors
215 Teleport_Line Teleporters Sem script
216 Sector_SetGravity Sectors
217 Stairs_BuildUpDoom Stairs
218 Sector_SetWind Sectors
219 Sector_SetFriction Sectors
220 Sector_SetCurrent Sectors
221 Scroll_Texture_Both Scrollers
222 Scroll_Texture_Model Scrollers Sem script
223 Scroll_Floor Scrollers
224 Scroll_Ceiling Scrollers
225 Scroll_Texture_Offsets Scrollers Sem script
226 ACS_ExecuteAlways Scripting
227 PointPush_SetForce Sectors Sem script
228 Plat_RaiseAndStayTx0 Platforms and Lifts
229 Thing_SetGoal Things
230 Plat_UpByValueStayTx Platforms and Lifts
231 Plat_ToggleCeiling Platforms and Lifts
232 Light_StrobeDoom Lighting
233 Light_MinNeighbor Lighting
234 Light_MaxNeighbor Lighting
235 Floor_TransferTrigger Floors
236 Floor_TransferNumeric Floors
237 ChangeCamera Scripting
238 Floor_RaiseToLowestCeiling Floors
239 Floor_RaiseByValueTxTy Floors
240 Floor_RaiseByTexture Floors
241 Floor_LowerToLowestTxTy Floors
242 Floor_LowerToHighest Floors
243 Exit_Normal Exits
244 Exit_Secret Exits
245 Elevator_RaiseToNearest Floors and Ceilings
246 Elevator_MoveToFloor Floors and Ceilings
247 Elevator_LowerToNearest Floors and Ceilings
248 HealThing Things
249 Door_CloseWaitOpen Doors
250 Floor_Donut Floors
251 FloorAndCeiling_LowerRaise Floors and Ceilings
252 Ceiling_RaiseToNearest Ceilings
253 Ceiling_LowerToLowest Ceilings
254 Ceiling_LowerToFloor Ceilings
255 Ceiling_CrushRaiseAndStaySilA Ceilings
256 Floor_LowerToHighestEE Floors
257 Floor_RaiseToLowest Floors
258 Floor_LowerToLowestCeiling Floors
259 Floor_RaiseToCeiling Floors
260 Floor_ToCeilingInstant Floors
261 Floor_LowerByTexture Floors
262 Ceiling_RaiseToHighest Ceilings
263 Ceiling_ToHighestInstant Ceilings
264 Ceiling_LowerToNearest Ceilings
265 Ceiling_RaiseToLowest Ceilings
266 Ceiling_RaiseToHighestFloor Ceilings
267 Ceiling_ToFloorInstant Ceilings
268 Ceiling_RaiseByTexture Ceilings
269 Ceiling_LowerByTexture Ceilings
270 Stairs_BuildDownDoom Stairs
271 Stairs_BuildUpDoomSync Stairs
272 Stairs_BuildDownDoomSync Stairs
273 Stairs_BuildUpDoomCrush Stairs
274 Door_AnimatedClose Doors
275 Floor_Stop Floors
276 Ceiling_Stop Ceilings
277 Sector_SetFloorGlow Sectors
278 Sector_SetCeilingGlow Sectors
279 Floor_MoveToValueAndCrush Floors
280 Ceiling_MoveToValueAndCrush Ceilings
281 Line_SetAutomapFlags Lines
282 Line_SetAutomapStyle Lines
283 Polyobj_StopSound PolyObjects
284 Generic_CrusherDist Ceilings